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基于Unity3D的游戲設(shè)計(jì)與實(shí)現(xiàn)

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中圖分類號(hào):TP311.5;TP317.4 文獻(xiàn)標(biāo)識(shí)碼:A 文章編號(hào):2096-4706(2025)08-0089-04

Abstract:Role-Playing Game(RPG) is favored by players because of its rich storyline,in-depth character shaping and highly fre gameplay.The“Save the Home”game uses the Unity engine for game design and development.Through the overall designof thegame,theproductionoftegame modelandtheconstructionofthescene,aswellas thedevelopmentof thegame's protagonist module,enemy module,combat module,UImodule,keymoduleandother modules,thepaperrealizes thefunctionsofcharactermovement,Acharacterpatrolavigationadattack,transmisionportalresponsesoundadlight response, camera scanning and so on. The game offers excellent fun, interactivity and diversity.

Keywords: game design; modeling; interactive function

0 引言

隨著信息技術(shù)的快速進(jìn)步和游戲產(chǎn)業(yè)的蓬勃發(fā)展,電子游戲已經(jīng)成為人們娛樂(lè)和消遣的重要方式之一[。(剩余5923字)

目錄
monitor