從泛戲劇視角看沉浸式劇本殺游戲的模仿與跨界

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中圖分類號:G127文獻標識碼:A
文章編號:2096-4110(2025)04(a)-0076-05
Abstract: Immersive murder mystery gamehas developed from desktop games to experiential behavioral games.As aform of entertainmentgatheringsocialgame,ithasrisenamongyounggroupsandisavoredbythemarketWiththedevelopmentofxperience consciousnessanddigitaltechnology,itsinteractiveforandaestheticstandardsareconstantlyimprovingandthereationandinvestmentcostsofmanylargeimmersivemurder mysterygamesandimmersivetheaterarecomparable.Becauseithasmanysimilaritieswithtraditionaltheaterinformandoverlapswithpostdramatischestheaterinconcept,manyarguments inrecentyearsbelieve thatitisakindofimmersivetheater.Tispaperfocusesontheoriginofdramaandgameitself,triestoanalyzethedamaticcharacteristicsofimmersivemurdermysterygamefromtheperspectiveofdrama,anddisussesitssimilariesanddiferences wihdrama. Throughthecomparisonofimmersivemurdermysterygameandimmersivetheater,thispaperconsiders theprospectanddevelopment possibility of the integration of theatre and immersive entertainment industry in the digital media environment.
Key Words: Immersive murder mystery game; Game; Immersive theater; Imitation; Crossover; Postdramatisches theater
2016年,隨著芒果TV綜藝節(jié)目《明星大偵探》的熱播和國內(nèi)沉浸式產(chǎn)業(yè)興起,“劇本殺”從圍桌而談的桌面游戲發(fā)展為體驗式沉浸游戲,在國內(nèi)年輕群體中大火。(剩余7658字)